No dice. No luck. Just tactics.
Gruntz is a two-player WWI tactical war game that fits an entire battlefield into a tiny box. You'll command infantry, captains, tanks, trucks, and aircraft across a compact hex map, with each unit type having rock-paper-scissors-style relationships — Gruntz are slow but the only units that can capture control points; tanks are powerful but vulnerable to the right counter; aircraft shift the battlefield in ways ground forces can't answer alone.
There are two paths to victory: control three key battlefield positions to collect victory stars, or achieve an instant win by pushing your captain deep behind enemy lines and onto the enemy headquarters. That dual condition creates pressure from the very first turn — you're always watching both threats at once.
Because you deploy your own troops and customise their attachments, Gruntz rewards personal playstyle. Throw wave after wave of infantry. Build toward air superiority. Bet everything on tanks. The Captain leadership mechanic lets you move entire squads in a single action, enabling coordinated pushes that can swing the game in a single decisive turn.
Components punch above the box's weight — meeples with magnetic attachments let you customise vehicles with cannons, anti-air guns, and cargo transports right on the table.
At a glance:
- Players: 2
- Age: 10+
- Play time: 20–30 minutes
- Publisher: Allplay

