The battle for ancient Ireland has begun — but you are not fighting alone, and you are not the only one who can win.
Moytura is a two-player area control game rooted in Irish Celtic mythology. You and your opponent each command a rival faction of the Tuatha Dé Danann, spreading influence across eleven regions of ancient Ireland. But a third force — three enemy clans acting together as an automated faction — competes right alongside you, scoring points and threatening to claim the realm for themselves if you let them run unchecked.
Each round, both players and the enemy faction each take a turn. On your turn, you select a deity tile from a shared column, spending worship tokens to access the more powerful options higher up. Each deity offers unique actions — expanding your influence, battling enemies, and positioning for scoring. Once used, a deity shifts to the most expensive position in the column, so timing which deity you take, and when, matters as much as what you do with it.
Points are scored at the end of each of two eras: within every region, the factions holding the most and second-most units both score. That includes the enemy clans — so you and your opponent must constantly balance competing against each other with keeping the third faction suppressed. Ignore the enemy and they can win outright.
Variable map layouts, modular deity selection, and randomised enemy activation keep every game distinct. A solo and cooperative variant is built into the same system. Part of Bitewing Games' Mythos Collection.
At a glance:
- Players: 1–2
- Age: 14+
- Play time: 45 minutes
- Publisher: Bitewing Games
- Designers: Trevor Benjamin & David Thompson

